![]() I do commend the game for having a consistent difficultly curve and none of the puzzles are overly frustrating, but there were a few moments when I found myself stuck. That and Sal will no longer tell you whenever there is something that he can pick up. It relies on the age-old gaming formula “okay, so where did I see that?” My favourite moment being unlocking the maths teacher’s drawer – I won’t spoil it but it’s a real nerdgasm moment!Įpisode Three is a lot harder than the previous games, so remember to be observant! Not just on remembering where you saw something, but there is also a puzzle that requires the player to pay attention to what they’ve heard. Sometimes you need to think about something you saw a while ago at the beginning of the chapter that could help you now. While this can get quite tedious at times, having to revisit certain areas multiple times, it is refreshing to see a game rely on the logic and rational thinking of the player. ![]() Pretty much every object you come across in Sally Face can be used to unlock something or continue with the story, so be sure to visit everything and talk to everyone. Again with Ash, it’s made clear the moment we meet her how much she means to Sal, every interaction between them is filled with tenderness, which helps you feel Sal’s pain at the end of the Episode. I look forward to seeing how these relationships develop in episode four. His science and computer knowledge is important to the story, but he has more depth to him than just “generic nerd”, as we see during the locker sequence. In Episode Two, Todd appeared to be a convenient genius in the boy’s lives, so it’s good to see him become one of their close friends in this chapter. Given the tragedy in their lives, it’s so sweet that they found each other but also heart-breaking when you think about Sal’s current situation. If you played Episode Two you’ll know how close Larry and Sal have become and how important they are to each other. What I liked about Episode Three is that we learn more about Sal’s friends. I always commend a game where characters have more depth to them not in a way that is presented to us on a platter, but so you can discover more about them as the game progresses. There are a lot of characters being introduced, each with their own purpose to the story, all with many layers too them. ![]() He’s a really sweet kid who genuinely seems to care about others. Sal himself is a very peculiar person, and almost straight away I wanted to know more about what happened to him. Even though Sally Face relies a little bit on gross-out moments, I still appreciate the talent of the artwork as it really makes the atmosphere of the game. The artwork in the game and its attention to detail is outstanding just watching the way Sal’s hair moves as he walks is stunningly beautiful. ![]() Putting Sal and friends in a new environment was a great change from the first two episodes and lets us see a new side of this world. The story is being told in flashback form, while an adult Sal is preparing for his murder trial! While the first few episodes are set solely in Anderson Apartments, in episode three we go to some new locations, beginning in Sal’s high school. Sally Face is a teenager with a prosthetic face, who has recently moved to a new building with his Dad. Gabry has been working on Sally Face since early 2015 and I’m very impressed that he was able to achieve what he has in that time.Īs Episode Three is the latest instalment, I will mostly be focusing on this episode, so this review may include some spoilers for the first two episodes. So, before I say anything else about Sally Face, I’d like to say: Steve, fecking well done! I’ve played games, as we all have, that have taken whole development teams years to create and walked away feeling bored or annoyed. Gabry claims on his website that he has created everything for this game including artwork, music and story. This is one of the most beautifully drawn games I’ve played and it’s certainly very chilling. When I found out that Sally Face was created by one person I was incredibly impressed. Sally Face is a horror themed, indie adventure game with a unique art style that looks like a cross between David Firth and Invader Zim! Sally Face is created by one-man indie developer Portable Moose, run solely by Steve Gabry.
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